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Learning with and about digital technologies

Makey Makey Creative Inventor

Badge earner had taken time to discover and use Makey Makey which is a circuit board that can be plugged into a computer and it acts like a keyboard.

To earn this badge, trainer:
  • Used a set of Makey Makey to accomplish a creative task.
  • Reflected on their experience and impact and shared how can they use this game in training and learning activities, including potential risks and challenges.

Activity content and badge issuing criteria aligned with the European Training Strategy (ETS) competence model for trainers to work internationally.
Learning duration: 45 mins.
Tasks
Task no.1
Evidence verified by: one activity organiser
Use Makey Makey to explore and learn its opportunities for training and learning. Share your reflection on the following questions:
  1. What was your experience of using Makey Makey? What did you do and accomplish?
  2. What impact did it have on you?
  3. How can you use Makey Makey in your training and learning activities?
  4. What are the potential risks and challenges of using this technology?
If you have, include images or video from your Makey Makey creative activities and results.
Login and start quest

Tags

ETS-TR
#Is comfortable with exploring and experimenting digital technologies and tools
ETS-TR
#Promoting creativity, problem-solving and 'out-of-the-box' thinking
ETS-TR
#Enables participants to be creative and think out of the box
ETS-TR
#Facilitates problem solving
ETS-TR
#Dares to improvise and experiment and to acknowledge the importance of this

Activities

Training of Trainers on Digital competences
Makey Makey - An Invention Kit for Everyone
Learning with and about digital technologies
Badgecraft hosts this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@badgecraft.eu.
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Co-funded by the Erasmus+ programme of the European Union
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