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1

Digital trends in youth work

Liity
YleiskatsausOsaamismerkit

Digital trends in youth work

Liity

Lisätiedot

In this chapter you will learn more about digital trends in youth work. You will be able to find resources for understanding and better approach youth communities:
  • what digital tools the target group is using,
  • what is the best method of disseminating the material resources
  • what is the advantage of apps, games, platforms most often used by young people so that youth workers understand the digital trends so that they can reach young people more easily
  • how to transfer knowledge through apps and youth language
  • tools for gamification, adjusting social media tools to make training materials more appealing to young people (the idea of a game used by young people for example, gamers);
  • JAMBOARD - how to use the digital whiteboard. Examples of activities: working with stickers on a flipchart, on sections; how to organize a virtual public café and transfer the results/the information
  • STORING tool – storing data in the cloud and drives where it is more accessible
  • How to integrate Kahoot & Cava in youth work.

Materiaali

Hanki aktiviteetti-merkki

Digital trends in youth work Hanki tämä merkki

In this chapter you will learn more about digital trends in youth work. You will be able to find resources for understanding and better approach youth communities:
  • what digital tools the target group is using,
  • what is the best method of disseminating the material resources
  • what is the advantage of apps, games, platforms most often used by young people so that youth workers understand the digital trends so that they can reach young people more easily
  • how to transfer knowledge through apps and youth language
  • tools for gamification, adjusting social media tools to make training materials more appealing to young people (the idea of a game used by young people for example, gamers);
  • JAMBOARD - how to use the digital whiteboard. Examples of activities: working with stickers on a flipchart, on sections; how to organize a virtual public café and transfer the results/the information
  • STORING tool – storing data in the cloud and drives where it is more accessible
  • How to integrate Kahoot & Cava in youth work.
Sinun täytyy suorittaa 1 tehtävä saadaksesi merkin
Tehtävät
Tehtävä nro.1
Vastauksen vahvistanut: Yksi aktiviteetin järjestäjä
Read the publication: https://www.youthlink.scot/wp-content/uploads/YouthLink-Scotland-Cyber-Resilience-Survey-Results.pdf

Answer:
  • What do you believe is most relevant for your work?
  • Where do you think your national reality is very different from the Irish?

Tehtävä nro.2
Vastauksen vahvistanut: Yksi aktiviteetin järjestäjä
How to set safe digital environment for youth work: https://digitalyouthwork.scot/how-to-create-safe-spaces-for-digital-youth-work/

  • Explain, how would you apply this to your organization: what needs to be done, to follow this article?


Tehtävä nro.3
Vastauksen vahvistanut: Yksi aktiviteetin järjestäjä
Some of the tools to keep younge people awake during activities are listed here: https://learning.uic.edu/resources/other-edtech-apps/

  • Select 2 of them and briefly explain how they can be used in your work.
  • Explain two advantages and 2 disadvantages for one of selected two from your perspective.


Taidot

DIGCOMP
#Creatively using digital technology
Ura- ja työelämätaidot
Lisätty soittolistaan (1)
Suoritusaika: 45 minuuttia
Jaa:

Järjestäjät

Zavod Nefiks

Käytössä soittolistoilla

You(th)App training for youth workers
Zavod Nefiks
Badgecraft isännöi tätä alustaa ja kehittää sitä yhdessä johtavien koulutusorganisaatioiden kanssa. Euroopan unionin Erasmus+ -ohjelmasta myönnettiin osarahoitusta tämän foorumin ensimmäisen version rakentamiseen. Ota yhteyttä support@badgecraft.eu.
Alusta
Vaihda toiseen kieleen:
Osarahoitettu Euroopan unionin Erasmus+ -ohjelmasta
EtusivuKarttaAktiviteetitSoittolistat